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About Me

Bassett Interactive was created by me, Dylan Bassett, following the release of my debut game in 2022. As a college sophomore, I make these games from my dorm room. My journey in game development, spanning nearly a decade, includes extensive work with video game modifications and various game engines, ultimately leading me to my preferred tool: Unreal Engine. Driven by a deep interest in horror stories, my goal is to craft unforgettable experiences that stay in your mind. Leveraging advanced technologies like motion and performance capture, I aim to bring a heightened level of immersion and emotional depth to each game, ensuring every moment is as engaging as it is thought-provoking.

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